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RL CHALLENGES: A CLOSER LOOK

WHAT'S IN THIS CLOSER LOOK:

HOW IN-GAME CHALLENGES ARE EXPANDING
WHAT YOU GET FOR COMPLETING CHALLENGES
HOW YOU WILL EARN ITEMS AFTER FREE TO PLAY
HOW SERIES AND TRADE-INS ARE CHANGING

 
You'll have a whole new way to earn items when RL goes free to play, and it all starts with revamped Challenges. Currently, Challenges are part of Rocket Pass but soon, Challenges will be game-wide, and each will grant a reward upon completion. Here's everything you can expect to see when you check out the new Challenge system for the first time. 

 

UP FOR A CHALLENGE? 

 

The new Challenge system will feature Weekly, Season, and Event Challenges (more on those later). Each week, players will get three Weekly Challenges. When the week refreshes each Wednesday, three new Challenges will replace the Challenges from the previous week. Plus, Rocket Pass Premium users will get an additional three. Weekly Challenges will have to be completed during the week when they are active. 

Season Challenges, like the name suggests, span the entire season. These will take longer to complete, but will grant better rewards. Some Season Challenges will be available when the season starts while the rest gradually unlock in stages as the season progresses. Rocket Pass Premium users will get twice as many Season Challenges to complete.


You'll be able to track your Challenge progress in the all-new Challenges widget being added to the right side of the main menu, as well as in the Challenge Menu. The Challenge Menu is where you'll track your Challenges and see the rewards you can receive. It's also where you'll claim your rewards on all your completed Challenges, which you'll have to do once you complete them. Rewards will include customization items, XP, or our new Drops. 


Drops can be found as Challenge rewards, and on the free track of Rocket Pass. When opened, Drops award an item that is added to your inventory. They come in every rarity type starting with Uncommon and grant an item of the same rarity as the Drop or higher (including Black Market items). The items received from Drops are tradable to other players, but the Drops themselves are not.

 

After the launch of free to play, Challenges and Drops will be your primary way to earn free items instead of receiving items from leveling up.

 

 

CHANGES TO ITEM SERIES AND TRADE-INS
RL is expanding the variety of free items players can receive with free to play. Drops can contain items from Blueprint (or previous Crate) Series, including everything from Champions 1 Series all the way to Vindicator Series. This means you can get Zomba Wheels, Dueling Dragons Goal Explosions, Heatwave Decals, and so much more. 


Free items earned from Challenges and Drops can still be traded in following the update (trade in five items for one item of higher rarity). Free items you receive after free to play won't be linked to a specific series, and these items can all be traded in together as long as they share the same rarity. 


Because you can receive so many new items from Trade-Ins, current items will naturally appear less often. So, if there are specific items from that group that you are looking for, say, a Titanium White Octane, be sure to trade in your items prior to the launch of free to play.

NEW DRIVER CHALLENGES
Players picking up RL for the first time will see New Driver Challenges in their Challenge Menu. This is how new players will unlock items that were included in the base game prior to going free to play. New accounts will only have access to Octane, Breakout, and Merc to start, but New Driver Challenges will expand their garage and unlock some of the common cars and items that were already unlocked in the paid version of RL. Complete the New Driver Challenges or reach Level 20 to gain access to Weekly Challenges.