
God of War Ragnarok: Valhalla v. 05.03 Patch Notes
Sony’s Santa Monica Studio has released patch v. 05.03 for the God of War Ragnarok: Valhalla expansion. This patch introduces significant adjustments to the roguelike mode’s difficulty, addressing numerous bugs, and improving user experience.
CINEMATICS
- A crucial issue where audio failed to play and characters were out of sync during the initial cinematic after death has been rectified.
- Lingering Draupnir Spear particles that persisted after the start of a cinematic have been eliminated.
GAMEPLAY
The patch introduces notable alterations to the gameplay experience:
- The difficulty of the first Týr fight has been reduced on the “Show Me Will” difficulty setting for players primarily focused on the story.
- Certain arena challenges now present a greater difficulty curve.
- The difficulty of “The Forum” has been adjusted to provide a more balanced and appropriate experience.
- The health gain and proc chance of the Spear kill perk has been slightly lowered within the Valhalla expansion.
- General combat tuning and balance have been updated to enhance the overall gameplay experience.
- A bug where the Greek Labyrinth Mastery perk didn’t correctly update the Open Greek Chests value following a forfeited reward selection using Fleeting Echoes has been fixed.
- An exploit involving the Spear against Ormstunga has been patched.
- An encounter bug where Einherjar weren’t properly eliminated after being kicked outside the arena has been resolved.
- The issue of Týr teleporting away and failing to return has been addressed.
- All Hunter armor pieces are now accessible.
- A scenario where the encounter didn’t conclude when Nightmare was ejected near the arena border has been corrected.
- An error allowing Kratos to remain in Spartan Rage while interacting with Shield Maidens has been fixed.
GENERAL STABILITY
The patch also focuses on improving the game’s stability:
- Multiple crashes, including issues with opening specific chests or rifts, non-English language-related crashes, and memory leaks on PlayStation 4, have been addressed.
- The problem of Kratos falling through the world has been resolved.
- An issue where Kratos fell from the arena while interacting with a rift on the Aegean Ship has been fixed.
- The issue of Kratos falling through the world after passing through a Mystic Gateway has been resolved.
- Texture streaming issues when entering arenas have been addressed.
UI/UX
User interface and user experience improvements are also included:
- The “Time Extended” message no longer erroneously displays in timed challenge trials.
- Subtitle overlap with UI elements in vendor menus has been rectified.
- Navigation assist prompts are now correctly displayed.
- The timer no longer overlaps the Warrior Soul health bar.
- The Elites Killed counter now disappears as intended after the timer expires.
- The duration of the “Costly Damage” burden is correctly displayed.
- The King of the Hill challenge timer no longer overlaps the progress bar.
- The timer on the Aegean Ship encounter now correctly reaches zero.
- The Tablet of Reflection prompt is no longer read twice by screen readers.
- Subtitle formatting issues have been resolved.
- The “Flawless Kills” and “Flawless Parries” challenge UI no longer updates when Kratos is hit.
- A “Download in Progress” screen is now displayed if God of War Ragnarok is not fully installed before attempting to launch God of War Ragnarok: Valhalla.
- The options menu no longer incorrectly opens when first entering the Glyph tutorial.




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