
Star Wars Jedi: Survivor Patch 5 Notes:
Respawn Entertainment has released patch 5 for Star Wars Jedi: Survivor, bringing a host of fixes and improvements specifically for the PC version of the game. While console players will have to wait a bit longer for the update, this patch promises to address various performance, stability, and bug issues that have plagued the game since its release.
PC-Specific Fixes:
- Improved content caching to reduce hitching: This aims to alleviate the frustrating stuttering and lag issues that many PC players have experienced.
- Improved thread handling when raytracing is turned off: This enhances performance and smooths out gameplay when raytracing is disabled.
- Fix for an issue where lowering PC visual settings would incorrectly lower resolution scale if FSR is disabled: Players who have disabled FSR and are playing on lower visual quality might need to readjust their settings after this update.
- Fix for a reset button not responding on PC when using both controller and keyboard: This resolves an issue where the reset button would become unresponsive when using both input methods simultaneously.
General Fixes and Improvements:
- Various performance fixes: This addresses a range of performance issues that have been impacting gameplay across different platforms.
- Stability improvements: These updates aim to enhance game stability, reducing crashes and other unexpected disruptions.
- More robust detection of pre-order and deluxe content in-game: This patch ensures that players have access to their pre-order and deluxe content consistently, preventing random instances where they lose access.
- Various collision and navigation improvements: These fixes address instances where characters get stuck in the environment, improving overall gameplay flow.
- Fixed an issue where Drya Thornne would become invincible: This addresses a rare bug where the character Drya Thornne would become unbeatable, making certain encounters impossible.
- Music-related fixes: This addresses various bugs related to the game’s music, ensuring a more cohesive and enjoyable audio experience.
- Fixed an issue where Bode wouldn’t grab the senator during some New Game+ playthroughs: This fixes a bug preventing a specific interaction during New Game+, ensuring a smoother replay experience.
- Fix for a bug where the Skriton wouldn’t appear correctly: This resolves a visual glitch related to the Skriton character, restoring a consistent visual representation.
- Fix for Dagan not appearing correctly in a cinematic: This resolves a visual issue where the character Dagan would not appear correctly during a specific cinematic.
- Fixed some rare instances of players being unable to progress further in the game even after reloading: This addresses a rare game-breaking bug that could prevent players from advancing even after reloading, ensuring a smooth and uninterrupted gaming experience.
- Fix for a bug where the Gorocco would disappear mid-combat: This resolves a bug that would cause the Gorocco character to vanish during combat, ensuring a more engaging and challenging fight.
- Fix for an issue where Cal would get stuck in a specific Blaster state if dying while in it: This addresses a bug where Cal’s character would be stuck in a specific Blaster state after dying, ensuring a more consistent gameplay experience.
- Fix for a bug where BD-1 wouldn’t be able to open a door: This resolves a frustrating bug where BD-1 would be unable to open certain doors, ensuring a more fluid and enjoyable gameplay experience.
- Fix for void tear interactions not working correctly: This addresses a bug where interactions with void tears would not function properly, restoring a seamless gameplay experience.
- Fix for trying to load corrupt save games sometimes leaving you in the main menu. It will now correctly attempt to load your backup save: This ensures that players won’t be stuck at the main menu after attempting to load a corrupted save file, improving the overall save game management process.
- Improved UX for Koboh matter turrets that players were previously unable to exit out of: This update enhances the user experience by providing a smoother and more intuitive interaction with the Koboh matter turrets.
- Fix for the Rancor and the Mogu not correctly leaving Cal’s XP behind when he respawns: This resolves a bug that would cause Cal to lose earned XP after respawning in certain encounters, ensuring a more consistent progression system.
- Fix for a bug where the Skills menu wouldn’t correctly close: This fixes a bug that could cause the Skills menu to remain open, preventing players from navigating smoothly between menus.
- Improved sync for sound during one of the cinematics: This improves the overall cinematic experience by synchronizing sound and visuals, enhancing the immersion.
- Fix for the environment not loading correctly on Koboh after Cal respawns: This fixes an issue where the environment would not load properly after Cal respawns, ensuring a smoother and more visually consistent gameplay experience.
Patch 5 for Star Wars Jedi: Survivor represents a significant step towards addressing many of the issues that players have been experiencing on PC. While console players will have to wait for a release date, the improvements included in this patch, especially the PC-specific fixes, highlight Respawn’s commitment to enhancing the overall gaming experience. This patch should significantly improve the game’s performance, stability, and overall user experience, allowing players to truly immerse themselves in the captivating world of Star Wars Jedi: Survivor.




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