Movement/Interaction/Basic Skill Bar: Left Mouse Button
Basic/Core Skill Bar: Left and Right Mouse Buttons
Character Interface: C
Specialization Interface: Left Shift + C
Skill Allocation Popup Menu: S
Skill Tree Panel: Left Shift + S
Skill Panel: A
Map Interface: Tab key/M
Log Panel: J/L
Shop Interface: P
Collection Interface: Y
Social Interface: O
Community Interface: N
Skill Bar: Numeric keys 1-4
Force Interaction: F
Dodge: Spacebar Town Portal: T
Use Potion: Q
Mount Boost: Spacebar
Dismount: Right Mouse Button
Combat Dismount: Numeric key 1
Stand Still: Left Shift key
Action Wheel: E
Quick Task Tracking: R
Show Item Labels: Alt key
Game Menu: Esc key
When entering the game, you will have the option to choose the difficulty level (World Tier). The higher the World Tier, the stronger the monsters, but the experience, gold, and equipment drops will be better.
You can switch the difficulty level (World Tier) in the main cities using the World Tier statue. Therefore, it is recommended to start the game at World Tier 1 and gradually increase it as you progress. This allows you to start with an easier difficulty and gradually ramp up the challenge.
The lower part of the main interface contains two orbs, typically representing Health and Energy. Energy accumulation mechanics and color may vary based on the chosen class, but their function remains the same - casting powerful skills.
The top right corner features a mini-map, which displays pathing hints when tracking locations or quests.
The green box on the right provides quest prompts, allowing you to track different quests.
The purple box at the bottom represents the skill bar, corresponding to the left and right mouse buttons, as well as the numeric keys 1 to 4, allowing for a total of six selectable skills.
The red box at the bottom represents the health potion, which can be used by pressing Q. The potion's capacity can be increased by raising reputation, and its effects can be upgraded at the Apothecary.
The blue box at the bottom represents the dodge ability, activated by pressing the Spacebar. Dodging has a cooldown (the icon displays the remaining cooldown time) and can be improved in terms of usage limits before cooldown through equipment and skills (dodging provides a brief period of invincibility with a displacement effect, making it useful in combat).
Pressing Tab or the M key opens the map and displays the quest log. Gold-colored icons/areas on the map represent main quest points/areas, while blue indicates side quests. There are also white cross icons representing priority quests that have a permanent impact on your character (priority quests). Left-clicking on quest points or quest entries in the log allows you to track quests, while right-clicking on areas or locations on the map allows you to mark them, displaying a route to reach that location (also persistently shown on the mini-map), which is very convenient. Players can directly click on unexplored areas, mark routes, and explore them.
The top of the map also shows teleportation points, strongholds, side quests, explorable areas, dungeons, and the number of completed/total Lilith's Altars in that area. Pressing W on the map screen displays the area progress. By activating teleportation points, liberating strongholds, completing side quests, exploring the map, finishing dungeons/cellars, and collecting Lilith's Altars, you can increase reputation and receive rewards for area progress. The rewards, including skill points, potion limit, whispering essence limit, and pinnacle points, are shared among all characters on the account, while the gold reward can be obtained by each character once.
Pressing C opens the character interface, where you can view your character's attributes and equipment (including the inventory). The character has slots for helmet, chest armor, pants, gloves, boots, two rings, and an amulet. Different classes also have different weapon equipment slots. Legendary and above equipment in this game come with special effects, which are crucial for enhancing your character's strength. Hovering the mouse over an attribute item displays its effect.
The character's abilities and skills are implemented through the skill tree in Diablo. Each branch of the skill tree has numerous branches and nodes. By investing points in the earlier branches of the skill tree, you can unlock the later branches (for example, by investing points in branches 1 and 2 to a certain extent, you can extend the red line to branch 3 and unlock the ability to invest points in it).
Please note that in the skill tree, there are Y-shaped branches marked with red circles, where you can only choose one path to invest points in. This means you can only gain one of the enhancements offered by those branches.
To access the specialization interface, press Shift + C. Each class has its own unique specialization options. For example, the Ranger has three different combat styles, the Mage has enchantments, and the Barbarian has weapon specializations (this feature may not be available in the testing version).